#include "StdAfx.h"
#include ".\GameGuildMember.h"

__IMPL_GUILDPOOL(GameGuildMember)
GameGuildMember::GameGuildMember(void)
{
}

GameGuildMember::~GameGuildMember(void)
{
}

VOID GameGuildMember::Init( const GUILD_MEMBER_INFO & IN rInfo )
{
	memcpy( &m_Info, &rInfo, sizeof(GUILD_MEMBER_INFO) );
}